Little Big MMO
Based in Japan
January 1, 2012
Press / Business Contact:
Tokyo and Nagoya
Funded in 2012 by Erhune and Grouroux, the studio Little Big MMO is focused on the development and management of the MMO Gangs of Space.
Erhune and Grouroux, two French developers, are employed in the Japanese branch of a French company specialised in MMO games when, on March 11, 2011, Japan is stuck by the Tohoku Earthquake and the following nuclear disaster.
They then realise how volatile are the notions of comfort and security, and decide that it is time for them to take control of their own lives, and risk what they have in order to make their own projects. They leave their jobs at the end of 2011 to establish Little Big MMO.False start
Despite an innovative and interesting game system, the first version of their game Gangs of Space (made in 2d with Flash) is not well-received by the public. The main reason: poor graphics, and a Flash client that doesn't feel "pro".Red October
The two developers then decide that the game they have is worth doubling down their bet. Instead of just improving the graphics, they re-think, re-design and re-code their MMO from scratch.
12 months later, the new Alpha version of Gangs of Space is ready to be revealed to the world...
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Logo & Icon
Awards & Recognition
- "Excellence in Game Design Award" - BitSummit MMXIV, march 9, 2014
Team & Repeating Collaborators
Game design, Little Big MMO
Developement, Little Big MMO